Spell-check the entire documentation.

This commit is contained in:
Ben Sturmfels
2016-09-18 00:48:32 +10:00
committed by Boris Bobrov
parent 821686372c
commit 9650aa394b
25 changed files with 176 additions and 180 deletions

View File

@@ -19,7 +19,7 @@ Here's a brief guide to writing unit tests for plugins. However, it
isn't really ideal. It also hasn't been well tested... yes, there's
some irony there :)
Some notes: we're using py.test and webtest for unit testing stuff.
Some notes: we're using py.test and WebTest for unit testing stuff.
Keep that in mind.
My suggestion is to mime the behavior of `mediagoblin/tests/` and put
@@ -44,7 +44,7 @@ In any test module in your tests directory you can then do::
# real code goes here
pass
And you'll get a mediagoblin application wrapped in webtest passed in
And you'll get a MediaGoblin application wrapped in WebTest passed in
to your environment.
If your plugin needs to define multiple configuration setups, you can
@@ -52,8 +52,8 @@ actually set up multiple fixtures very easily for this. You can just
set up multiple fixtures with different names that point to different
configs and pass them in as that named argument.
To run the tests, from mediagoblin's directory (make sure that your
plugin has been added to your mediagoblin checkout's virtualenv!) do::
To run the tests, from MediaGoblin's directory (make sure that your
plugin has been added to your MediaGoblin checkout's virtualenv!) do::
./runtests.sh /path/to/myplugin/tests/