401. Plugin infrastructure

* implements installing, loading and setup for plugins
* codifies configuration
* has a sample plugin
* docs
* tests
This commit is contained in:
Will Kahn-Greene
2012-03-12 21:17:08 -04:00
parent f10c3bb8e5
commit 29b6f91740
11 changed files with 541 additions and 0 deletions

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# GNU MediaGoblin -- federated, autonomous media hosting
# Copyright (C) 2011, 2012 MediaGoblin contributors. See AUTHORS.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
import logging
from mediagoblin import mg_globals
from mediagoblin.tools import pluginapi
_log = logging.getLogger(__name__)
def setup_plugins():
"""This loads, configures and registers plugins
See plugin documentation for more details.
"""
global_config = mg_globals.global_config
plugin_section = global_config.get('plugins', {})
if not plugin_section:
_log.info("No plugins to load")
return
pcache = pluginapi.PluginCache()
# Go through and import all the modules that are subsections of
# the [plugins] section.
for plugin_module, config in plugin_section.items():
_log.info("Importing plugin module: %s" % plugin_module)
# If this throws errors, that's ok--it'll halt mediagoblin
# startup.
__import__(plugin_module)
# Note: One side-effect of importing things is that anything that
# subclassed pluginapi.Plugin is registered.
# Go through all the plugin classes, instantiate them, and call
# setup_plugin so they can figure things out.
for plugin_class in pcache.plugin_classes:
name = plugin_class.__module__ + "." + plugin_class.__name__
_log.info("Loading plugin: %s" % name)
plugin_obj = plugin_class()
plugin_obj.setup_plugin()
pcache.register_plugin_object(plugin_obj)