initial import

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2025-06-22 20:39:04 -05:00
commit f8a70886f0
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vegastrike/PKGBUILD Normal file
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# Maintainer: Jesus E. <heckyel@riseup.net>
pkgname=vegastrike
pkgver=0.8.0
pkgrel=1
pkgdesc="Vega Strike - Free and libre space flight and trading simulator with realistic distances"
arch=('any')
url='https://www.vega-strike.org/'
license=('GPL-2')
depends=('vegastrike-engine')
makedepends=('cmake')
options=(!strip)
groups=('games')
source=("${pkgname}-${pkgver}.tar.gz::https://github.com/vegastrike/Assets-Production/archive/refs/tags/v${pkgver}.tar.gz"
"vs"
"vsettings")
sha512sums=('63eca2dc1f566e136bc5951d033d5fe9342cc6bf70086bf0a5d4e731b0732fc4229212616fe8bae58c95d221f1a2648a04e6fd4b898bfb640f0c77f7f40d7718'
'a5d4ed6249333d2a0f4053dff4a6f9d5c4b03cc171d2a65ca06862ed5c11278205ea057fe0f8a4c69b582d16d519793a245e44ff7f32ed615745a1f0e271786f'
'de3d23aa7d01a4037ab44faec0592cc81dd704c314ec1befc76983ba7d45d45c80436c78b02ee3cee61824ce5358b16663e293f1fe377feb4998a4789e680529')
build(){
cmake \
-S Assets-Production-$pkgver \
-B build \
-DCMAKE_INSTALL_PREFIX=/usr
make -C build
}
package() {
make -C build DESTDIR="$pkgdir" install
# correct package-structure, making it fhs-compliant
install -d "$pkgdir/usr/share/games"
mv "$pkgdir/usr/share/$pkgname" "$pkgdir/usr/share/games"
rm -rf "$pkgdir/usr/bin"
install -d "$pkgdir/usr/games"
install -Dm755 "$srcdir/"{vs,vsettings} -t "$pkgdir/usr/games"
# install license
install -Dm644 "$srcdir/Assets-Production-$pkgver/vega-license.txt" -t "$pkgdir/usr/share/licenses/$pkgname"
}

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vegastrike/vs Executable file
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#!/bin/bash
# This is a small wrapper that lets VegaStrike - Upon the Coldest Sea
# run from seemingly anywhere
set -e
VEGASTRIKE_LOCAL_SHARE_DIR="/usr/local/share/games/vegastrike"
VEGASTRIKE_SHARE_DIR="/usr/share/games/vegastrike"
#Let's keep a log of the console
if [ -f ~/.vegastrike/console.log ]; then
mv -f ~/.vegastrike/console.log ~/.vegastrike/console.bak
fi
if [ -f ~/.vegastrike/console_err.log ]; then
mv -f ~/.vegastrike/console_err.log ~/.vegastrike/console_err.bak
fi
echo "Starting Vega Strike..."
echo ""
if [ -d "${VEGASTRIKE_LOCAL_SHARE_DIR}" ]; then
vegastrike -d"${VEGASTRIKE_LOCAL_SHARE_DIR}" "$1"
elif [ -d "${VEGASTRIKE_SHARE_DIR}" ]; then
vegastrike -d"${VEGASTRIKE_SHARE_DIR}" "$1"
else
echo "Unknown Game Asset Data Location."
echo "Do you have the game assets installed?"
exit 1
fi

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vegastrike/vsettings Executable file
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#!/bin/bash
set -e
VEGASTRIKE_LOCAL_SHARE_DIR="/usr/local/share/games/vegastrike"
VEGASTRIKE_SHARE_DIR="/usr/share/games/vegastrike"
# This is a small wrapper that lets VegaStrike - Upon the Coldest Sea
# run from seemingly anywhere
if [ -d "${VEGASTRIKE_LOCAL_SHARE_DIR}" ]; then
vegasettings --target "${VEGASTRIKE_LOCAL_SHARE_DIR}"
elif [ -d "${VEGASTRIKE_SHARE_DIR}" ]; then
vegasettings --target "${VEGASTRIKE_SHARE_DIR}"
else
echo "Unknown Game Asset Data Location."
echo "Do you have the game assets installed?"
exit 1
fi