initial import
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23
sdl_mixer/fluidsynth-volume.patch
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23
sdl_mixer/fluidsynth-volume.patch
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@@ -0,0 +1,23 @@
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# HG changeset patch
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# User James Le Cuirot <chewi@aura-online.co.uk>
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# Date 1330896767 0
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# Node ID c92001a2c18f628698c58aa4e05a7335d10d0e9e
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# Parent 2d713670db9b832b0c5aa700824900bc1fc3c3cd
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Raise the maximum FluidSynth gain from 0.8 to 1.2 because apparently the former is too quiet in some cases.
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diff -r 2d713670db9b -r c92001a2c18f fluidsynth.c
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--- a/fluidsynth.c Sun Feb 12 17:57:17 2012 -0500
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+++ b/fluidsynth.c Sun Mar 04 21:32:47 2012 +0000
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@@ -176,8 +176,8 @@
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void fluidsynth_setvolume(FluidSynthMidiSong *song, int volume)
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{
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- /* FluidSynth's default is 0.2. Make 0.8 the maximum. */
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- fluidsynth.fluid_synth_set_gain(song->synth, (float) (volume * 0.00625));
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+ /* FluidSynth's default is 0.2. Make 1.2 the maximum. */
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+ fluidsynth.fluid_synth_set_gain(song->synth, (float) (volume * 1.2 / MIX_MAX_VOLUME));
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}
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int fluidsynth_playsome(FluidSynthMidiSong *song, void *dest, int dest_len)
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